The open beta for Diablo 4 has ended, and many have gotten the chance to experience the gameplay and story of the newest installment in the hack-and-slash ARPG franchise, as incomplete as the beta version was. In general, Diablo 4’s beta comes across as a refined version of the formula established by previous Diablo games Diablo IV Boosting , featuring the dark themes of Diablo and Diablo 2, the new gameplay mechanics pioneered by Diablo 3, and the crisp, cinematic cutscenes iconic to most Blizzard games. There are, however, a few issues Blizzard developers should correct before releasing Diablo 4 in full; some of the issues are related to gameplay balance, while others have to do with game performance and fidelity.

Diablo 4 is largely an attempt by Blizzard to revisit the dark, horrific ambiance of Diablo and Diablo 2 while dialing back on the comparatively brighter, more hopeful tones that nearly ruined Diablo 3. The beta of Diablo 4 certainly comes across as dark and horrific, featuring an Act 1 plot drenched in corruption and sin, traditionally unholy character classes like Rogues and Necromancers, and oodles of demons to fight. Despite being largely a success, the Diablo 4 beta did have its issues.

In the modern video game industry, betas are released to give potential players a taste of a studio’s product and catch major gameplay issues based on the comment and feedback of a larger player base. During the beta, many players did indeed discover issues with the performance of the game that developers at Blizzard will likely need to patch before Diablo 4’s launch day. The following issues in particular were common occurrences during the Diablo 4 open beta:

There’s a certain irony in how Diablo 4, a game in a franchise famed from its literal and thematic darkness buy Diablo 4 Boosting , is currently suffering from gameplay issues related to objects being too bright. The final version of Diablo 4 will almost certainly fix most of the graphics and performance issues play-testers spotted during the beta, while also adding more support for non-English speakers and players with not quite up-to-date computer hardware. The gameplay-focused issues listed below, however, are a lot more subjective and may not be tweaked to everyone’s liking.